The NIGHT OF ADVENTURE Continues

It's another recap in the ongoing misadventures of my crazy Hollywood D&D game.

Tonight's episode: Return to the Return to the House of Endless Golems

Technically, we never left.

  • First up, unfinished business from last week: WHAT HAPPENED WITH THE FOUR-WAY?
  • The answer is short and boring: There was no four-way.
  • It turns out that having a four-way may, in fact, affect your relationship with your wife.
  • In fact, just talking about a four-way may affect your relationship with your wife.
  • None of this is a surprise to anyone who ever listened to ten minutes of Love Line.
  • Curiosity sated, it's time to move on to the Dungeons and the Dragons.
  • When we last left our heroes, they were busy raiding the mansion of the evil wizard they killed.
  • The wizard, like all good wizards, has a laboratory in his mansion.
  • The laboratory, like all good laboratories, is completely incomprehensible to our party.
  • We spend 15 minutes playing with a complicated tank-and-bellows apparatus that turns out to be... a fire hose.
  • There are no immediate consequences, but somehow it seems like it will turn out to be a bad idea that the entire party drained all of their waterskins to test the giant fire hose.
  • The room next to the laboratory is a nursery.
  • I thought it was a room filled with babies, but the Dungeon Master tells us it's filled with plants.
  • Can't we compromise and have it filled with baby plants?
  • No, we can't. Dungeon Masters do NOT compromise... out loud.
  • Around the corner from the disappointingly-named nursery is a jacuzzi.
  • It's unclear if we killed a wizard, or Donald Trump.
  • This suspicion will be further reinforced when you open the special showroom with four gold-inlaid carriages cordoned off behind velvet ropes.
  • Someone better be going home with a magical hairpiece by the end of the night or this adventure will be a complete failure.
  • It turns out that wizard Donald Trump has a staff of two-dozen undead servitors just hanging out in his bedroom.
  • You'd think some of them would be hanging out in the jacuzzi.
  • Actually, I'd think that, but then again, I think a nursery is a room filled with babies.
  • Those two-dozen undead servitors aren't just hanging out, they're hanging out WAITING TO ATTACK YOU.
  • One hit and 11 points of damage later, you decide they're doing a pretty good job.
  • Apparently wizard Donald Trump only reanimates the BEST contestants from Celebrity Apprentice to serve as his undead bedroom attendants.
  • Hopefull we don't have to fight zombie Joan Rivers, we're only level 3.
  • I think I just grossed myself out with the term "undead bedroom attendants." Either that, or I came up with the name of the world's most awesome goth/ska band.
  • Your Guide to Good D&D Etiquette: Never lick yogurt off your Dungeon Master.
  • Actually, that's just generally good advice.
  • Anyone who's listened to ten minutes of Love Line knows that.
  • The 24-piece goth/ska band is doing their best to dismember you. Fortunately you have a plan to drop that portable fire hose into the jacuzzi, cast a blessing, and spray zombie Joan Rivers down with an undead-eating water cannon.
  • Unfortunately, you may not survive that long.
  • Just when things look their bleakest, you remember that last session you found a magic item that enables you to clone yourself and three of your closest friends.
  • I *guess* that's better than a magic toupe...
  • Although if you're bald and you clone yourself, you're now TWICE as bald. Maybe it's not better.
  • Paragraph Three, Page 257 from the D&D Survival Guide:Two bald guys are better than one hairy dead guy.
  • Everything I learned about D&D, I learned from listening to Love Line.
  • File under Things That Have Never Been Said In Any Other D&D Game: "Why is there yogurt on this book?"
  • This was quickly followed by: "You smell like Gwyneth Paltrow."
  • In the interests of preserving my dignity, I can't tell you what happened next.
  • Hey, you know what's not twice as good as one hairy dead guy? --One dying bald guy, and one bald magical clone that's going to disappear at the end of next round.
  • Someone get on that magical fire hose!
  • That's never been said on Love Line, but I think I might have heard it last year in Vegas.
  • HEY-O!
  • If you're going to give a guy a magical fire hose, you might want to make sure that the guy can roll higher than a 1 when he attacks.
  • You might also want to make sure he has more than 9 hit points.
  • The magical fire hose doesn't do you any good if it's randomly flailing around after ripping itself from the hands of the guy who no longer has 9 hit points.
  • The reason magical clones exist: To heal the original character that's rapidly bleeding to death.
  • Once the magical clone has fulfilled its purpose, it winks out of existence. What's one half-dead bald guy worth?
  • If he has a 7 Strength and needs to make DC 15 Strength check to wrangle the magical flailing holy hose, not much.
  • What follows is a whole bunch of hose jokes that I, frankly, don't have the stomach to repeat here.
  • 45 minutes and a bunch of hit points later, the party is victorious.
  • Once you're victorious, the impulsive member of the party will try to set all the treasure on fire.
  • Just when you thought you were done with the hose...

-Tom, half-bald mostly alive guy.

Comments
Man, this one seems so obvious on the face of it: you should have filled the hose with yogurt.

But in the heat of what apparently devolved into a dice-regulated mock water-fight, I can see how you would get a little sloppy.

I'm guessing the sub-title of this session was "Water Weird."
# Posted By Krunk's Next Victim | 6/22/09 7:23 AM
Actually, the subtitle of thi session was "Let's watch the ranger roll a string of unnatural crits while the rest of us hope we stabilize."

But your title is not nearly as ungainly.
# Posted By Tom | 6/22/09 9:15 AM
Sounds like you get through about 2 encounters per session
# Posted By Dave M. | 6/22/09 12:42 PM
Under 3E we did 2 or 3 per session. Under 4E we get through one combat and that's about it. SO many hit points to churn...
# Posted By Tom | 6/22/09 2:10 PM
As for licking yogurt off the DM, the obvious reply is:
It all depends on who the DM is!
Hmmm, this brings up interesting scenarios for Nascrag bribes...
# Posted By Indy | 6/22/09 7:49 PM
Is combat slower in your 4E because of HP? You would think that Trump would employ more Minions.
# Posted By Krunk's Next Victim | 6/24/09 6:22 AM
coincidentally, two encounters per session is standard for the four-way also...
# Posted By juice | 6/25/09 2:14 PM
BlogCFC was created by Raymond Camden. This blog is running version 5.9.4.001. Contact Blog Owner